Illinois Learning Standards

Stage F - Fine Arts—Visual Arts


25A —

Students who meet the standard understand the sensory elements, organizational principles, and expressive qualities of the arts.
  1. Distinguish between figure and ground in a still life composition.
  2. Differentiate between positive and negative spaces in a sculpture.
  3. Explain the illusion of a 3-D object drawn on a flat surface.
  4. Recognize color schemes in a work of art.
  5. Construct a color wheel, which consists of primary, secondary, and intermediate colors.
  6. Demonstrate an understanding of the ability of line to create value and surface change.
  7. Locate contrast in 2-D and 3-D art works (e.g., light to dark, big to small).
  8. Select and describe expressive qualities that contribute to subject matter in an art work.
  9. Compare similar symbols in a 2-D or 3-D art work (e.g., flags, traffic signs, logos).

25B —

Students who meet the standard understand the similarities, distinctions, and connections in and among the arts.
  1. Analyze how the artistic components (i.e., elements, principles, expressive ideas; tools, processes, technologies; creative processes) are combined within a work of art.

26A —

Students who meet the standard understand processes, traditional tools, and modern technologies used in the arts.
  1. Recognize similar characteristics among a range of 2-D or 3-D media (e.g., watercolor/tempera, plasticene clay/fire clay, crayon/chalk).
  2. Explain how tools, processes, and materials combine to create specific effects in a 2-D art work (e.g., foam or bristle brushes, q-tips or sticks to apply paint).
  3. Select specific tools, materials, and processes to communicate an idea in a 2-D and 3-D art work.
  4. Demonstrate a variety of processes using art making tools and materials to create a 2-D or 3-D art work (e.g., drawing, weaving, printing).
  5. Distinguish among the processes of film, animation, and video.

26B —

Students who meet the standard can apply skills and knowledge necessary to create and perform in one or more of the arts.
  1. Create functional objects from a variety of materials (e.g., clay, metal, fiber).
  2. Create a realistic 2-D art work.
  3. Create a time art work (e.g., flip book, mobile/kinetic sculpture, animation, video, film).
  4. Develop a series of pictures for a storyboard.
  5. Create the illusion of depth in a 2-D art work (e.g., overlap, size change, placement).
  6. Create an art work based on a plan incorporating research and problem solving.

27A —

Students who meet the standard can analyze how the arts function in history, society and everyday life.
  1. Demonstrate good audience behavior and evaluate the behavior of self and others.
  2. Describe how audience behavior changes a product or performance.
  3. Compare and contrast how the arts function in two different types of ceremonies (e.g., parades, weddings, graduations, sporting events).
  4. Give examples in which various arts are used to persuade and promote ideas.
  5. List technology used in the arts (e.g., cameras, synthesizers, computers, printing press).
  6. Categorize types of artists with their art and art related products or performances (e.g., designers create packages, composers write advertising jingles, architects design buildings).

27B —

Students who meet the standard understand how the arts shape and reflect history, society and everyday life.
  1. Investigate how the arts reflect different cultures, times, and places.
  2. Compare how different art forms express aspects of the same culture, time, or place.
  3. Compare and contrast the contribution of individual artists on movements, trends, or periods.

Return to Fine Arts Classroom Assessments and Performance Descriptors